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研究論文和著作

  1. Wu, S. H., Jong, M. S. Y., & Tsai, C. C. (2025, early-view). The impact of teachers’ TK and TPACK in their composed SVVR on students’ active learning and learning engagement: A multilevel structural equation modeling analysis. Journal of Research on Technology in Educationhttps://doi.org/10.1080/15391523.2025.2529200

  2. Shen, B., Weng, F., Jiang, M. Y. C., Zou, D., & Jong, M. S. Y. (2025, early-view). Harnessing spherical video-based virtual reality to enhance EFL learners’ writing performance and self-regulated learning strategy use. Computer Assisted Language Learninghttps://doi.org/10.1080/09588221.2025.2482148

  3. Wu, S. H., Jong, M. S. Y., Tsai, C. C. (2025). Effects of teacher-developed spherical video-based virtual reality types on student learning engagement: A hierarchical linear modeling approach. Education and Information Technologies, 30, 8847-8876. https://doi.org/10.1007/s10639-024-13142-8

  4. Shen, B., Xing, W., Lin, Z., Jiang, M. Y. C., Zou, D., & Jong, M. S. Y. (2025). The effects of spherical video‑based virtual reality (SVVR) on Chinese university EFL learners’ writing complexity. The Asia-Pacific Education Researcher, 34, 1385–1399. https://doi.org/10.1007/s40299-024-00952-0

  5. Zou, D., Jong, M. S. Y., Huang, X., Cheng, G., Hwang, G. J. & Jiang, M. Y. C. (2024). A systematic review of SVVR in language education in terms of the ADDIE model. Interactive Learning Environments, 32(10), 6672–6697. https://doi.org/10.1080/10494820.2023.2277747

  6. Jiang, M. Y. C., Jong, M. S. Y., & Chai, C. S. (2024). Understanding teachers’ multimodal TPACK literacies for supporting VR-based self-directed learning of L1 writing. Educational Technology & Society, 27(3), 303–317. https://doi.org/10.30191/ETS.202407_27(3).SP07

  7. Chen, Y. T., Li, M., Cukurova, M., & Jong, M. S. Y. (2024). Incorporation of peer-feedback into the pedagogical use of spherical video-based virtual reality in writing education. British Journal of Educational Technology, 55(2), 519–540. https://doi.org/10.1111/bjet.13376

  8. Shen, B., Wang, Z., Zhong, X., Jiang, M. Y. C., & Jong, M. S. Y. (2024). Can SVVR help with student engagement in an online EFL writing class? A Chinese case study. The Asia-Pacific Education Researcher, 33, 1011–1021. https://doi.org/10.1007/s40299-023-00774-6

  9. Jong, M. S. Y. (2023). Pedagogical adoption of SVVR in formal education: Design-based research on the development of teacher-facilitated tactics for supporting immersive and interactive virtual inquiry fieldwork-based learning. Computers & Education, 207, 104921. https://doi.org/10.1016/j.compedu.2023.104921

  10. Jong, M. S. Y. (2023). Flipped classroom: Motivational affordances of spherical video-based immersive virtual reality in support of pre-lecture individual learning in pre-service teacher education. Journal of Computing in Higher Education, 35(1), 144–165. https://doi.org/10.1007/s12528-022-09334-1

  11. Chen, M., Chai, C. S., Jong, M. S. Y. (2023). Actualization of teaching conceptions in lesson design: How teaching conceptions shape TPACK regarding spherical video-based virtual reality-supported writing instruction. Educational Technology Research & Development, 71, 2321–2344. https://doi.org/10.1007/s11423-023-10295-0

  12. Lin, V., Barrett, N. E., Liu, G. Z., Chen, N. S., & Jong, M. S. Y. (2023). Supporting dyadic learning of English for tourism purposes with scenery-based virtual reality. Computer Assisted Language Learning, 36(5–6), 906–942. https://doi.org/10.1080/09588221.2021.1954663

  13. Wu, W. L., Hsu, Y., Yang, Q. F., Chen, J. J., & Jong, M. S. Y. (2023). Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students’ learning performances in an art history class. Interactive Learning Environments, 31(4), 2244–2267. https://doi.org/10.1080/10494820.2021.1878231

  14. Huang, H., Hwang, G. J., & Jong, M. S. Y. (2022). Technological solutions for promoting employees’ knowledge levels and practical skills: An SVVR-based blended learning approach for professional training. Computers & Education, 189, 104593.https://doi.org/10.1016/j.compedu.2022.104593

  15. Chen, Y. T., Li, M., Huang, C. Q., Han, Z. M., Hwang, G. J., & Yang, G. (2022). Promoting deep writing with immersive technologies: An SVVR-supported Chinese composition writing approach for primary schools. British Journal of Educational Technology, 53(6), 2071–2091. https://doi.org/10.1111/bjet.13247

  16. Chen, M., Chai, C. S., Jong, M. S. Y., & Chao, G. (2021). Modeling learners’ self-concept in Chinese descriptive writing based on the affordances of a virtual reality-supported environment. Education and Information Technologies, 26(5), 6013–6032. https://doi.org/10.1007/s10639-021-10582-4

  17. Geng, J., Chai, C. S., Jong, M. S. Y., & Luk, E. T. H. (2021). Understanding the pedagogical potential of interactive spherical video-based virtual reality from the teachers’ perspective through the ACE framework. Interactive Learning Environments, 29(4), 618–633. https://doi.org/10.1080/10494820.2019.1593200

  18. Lin, H. C. S., Yu, S. J., Sun, J. C. Y., & Jong, M. S. Y. (2021). Engaging university students in a library guide through wearable spherical video-based virtual reality: Effects on situational interest and cognitive load. Interactive Learning Environments, 28(8), 1272–1287. https://doi.org/10.1080/10494820.2019.1624579

  19. Chen, M., Chai, C. S., Jong, M. S. Y., & Jiang, M. Y. C. (2021). Teachers’ conceptions of teaching Chinese descriptive composition with interactive spherical video-based virtual reality. Frontiers in Psychology, 12, 591708. https://doi.org/10.3389/fpsyg.2021.591708

  20. Yang, G., Chen, Y. T., Zheng, X. L., & Hwang, G. J. (2021). From experiencing to expressing: A virtual reality approach to facilitating pupils’ descriptive paper writing performance and learning behavior engagement. British Journal of Educational Technology, 52(2), 807–823. https://doi.org/10.1111/bjet.13056

  21. Jong, M. S. Y., Tsai, C. C., Xie, H., & Wong, F. K. K. (2020). Integrating interactive learner-immersed video-based virtual reality into learning and teaching of physical geography. British Journal of Educational Technology, 51(6), 2063–2078. https://doi.org/10.1111/bjet.12947

  22. Chang, S. C., Hsu, T. C., & Jong, M. S. Y. (2020). Integration of the peer assessment approach with a virtual reality design system for learning earth science. Computers & Education, 146, 103758. https://doi.org/10.1016/j.compedu.2019.103758

  23. Chien, S. Y., Hwang, G. J., & Jong, M. S. Y. (2020). Effects of peer assessment within the context of spherical video-based virtual reality on EFL students’ English-speaking performance and learning perceptions. Computers & Education, 146, 103751. https://doi.org/10.1016/j.compedu.2019.103751

  24. Bower, M., & Jong, M. S. Y. (2020). Immersive virtual reality in education. British Journal of Education Technology, 51(6), 1981–1990. https://doi.org/10.1111/bjet.13038

  25. Chang, S. C., Hsu, T. C., Kuo, W. C., & Jong, M. S. Y. (2020). Effects of applying a VR-based two-tier test strategy to promote elementary students’ learning performance in a Geology class. British Journal of Educational Technology, 51(1), 148–165.https://doi.org/10.1111/bjet.12790

  26. Chang, S. C., Hsu, T. C., Chen, Y. N., & Jong, M. S. Y. (2020). The effects of spherical video-based virtual reality implementation on students’ natural science learning effectiveness. Interactive Learning Environments, 28(7), 915–929. https://doi.org/10.1080/10494820.2018.1548490

  27. Huang, H. L., Hwang, G. J., & Chang, C. Y. (2020) Learning to be a writer: A spherical video-based virtual reality approach to supporting descriptive article writing in high school Chinese courses. British Journal of Educational Technology, 51(4), 1386–1405. https://doi.org/10.1111/bjet.12893

會議論文 / 報告

  1. Chen, Y. T., Jong, M. S. Y., Chong, Y. M., & Li, M. (2025). Cultural learning through spherical video-based virtual reality: Facilitating recognition, reflection, and identity development. Proceedings of the 11th International Conference of the Immersive Learning Research Network (iLRN 2025) (pp. 1–7). Chicago, USA. 

  2. Chen, Y. T., Jong, M. S. Y., Yue, M.., & Li, M. (2025). SVVR-enhanced cultural learning: Relationship between students’ sense of presence and motivation. Proceedings of the 25th IEEE International Conference on Advanced Learning Technologies (ICALT 2025) (pp. 1–2). Changhua, Taiwan.

  3. Shen, B., Xing, W., Jiang, M. Y. C., & Jong, M. S. Y. (2025). The effects of spherical video-based virtual reality (SVVR) on Chinese university EFL learners’ writing complexity [Paper Presentation]. The Annual American Association for Applied Linguistics Conference 2025 (AAAL 2025), Denver, USA.

  4. Ye, Y., Shen, B., Jiang, M. Y. C., & Jong, M. S. Y. (2025). Effects of spherical video-based virtual reality on foreign language enjoyment in Chinese English-as-a-foreign-language speaking class. Proceedings of the 11th International Symposium on Educational Technology (ISET 2025) (pp. 1–6). Bangkok, Thailand. 

  5. Jiang, M. Y. C., Xing, W., Shen, B., Shao, Z., & Jong, M. S. Y. (2025). Improving EFL learners’ writing performance and engagement using an SVVR approach. Insights from the Chinese Context [Paper Presentation]. 2025 International Conference on English Language Education in the AI Era, Shenzhen, China.

  6. Jiao, Y., Huang, B., Jong, M. S. Y., & Wu, M. (2025). The integration of VR into junior high school history education [Paper Presentation]. The 3rd Guangzhou-Macau-Hong Kong Conference on STEAM Education (STEAM 2025), Hong Kong, China. 

  7. Shao, Z., Jiang, M. Y. C., Shen, B., Jong, M. S. Y. (2024). Effects of spherical video-based virtual reality on English learners’ L2 motivational self and writing performance [Paper Presentation]. British Educational Research Association Annual Meeting 2024 (BERA 2024), Manchester, UK.

  8. Li, K., Lau, W. F. F., & Jong, M. S. Y. (2024). Supporting learning of cross-cultural communication courses using virtual business scenarios [Paper Presentation]. The 11th International Conference on Open and Innovative Education (ICOIE 2024), Hong Kong, China.

  9. Jong, M. S. Y., Jiang, M. Y. C., Tsai, C. C., Xie, H., Wong, F., Tam, V., Chai, C. S., & Huang, B. (2022). Design-based research on harnessing spherical video-based immersive virtual reality in Geography education [Paper Presentation]. America Educational Research Association Annual Meeting 2022 (AERA 2022), San Diego, USA. 

  10. Jiang, M. Y. C., Jong. M. S. Y., & Chai, C. S. (2022). Understanding teachers’ multimodal TPACK for self-directed learning of L1 Chinese writing through reviewing the resource library of EduVenture-VR. Proceeding of the 1st International Conference on Future Language Learning (ICFULL 2022) (p. 73). Hong Kong, China. 

  11. Jong, M. S. Y., Jiang, M. Y. C., & Wong, P. S. P. (2022). Pilot study of using ARCS model to investigate motivational affordance of EduVenture-VR from perspective of construction management students. Proceeding of the 5th IEEE Eurasian Conference on Education Innovation (ECEI 2022) (pp. 205–208). Taipei, Taiwan. 

  12. Chao, G., Luk, E. T. H., Jong, M. S. Y., & Chai, C. S. (2021). Development of the motivation in virtual reality Chinese language learning inventory (MVRCLLI) [Paper Presentation]. America Educational Research Association Annual Meeting 2021 (AERA 2021), Florida, USA. 

  13. Jong, M. S. Y., Ng, N., Luk, E. T. H., Leung, J., Jiang, M. Y. C., Lau, D., & Tsai, C. C. (2021). Motivating ethnic minority students in Hong Kong to learn Chinese culture with EduVenture- VR. Proceedings of the 29th International Conference on Computers in Education (ICCE 2021) (Vol. II, pp. 706–709). Bangkok, Thailand. 

  14. Chao, G., Jong, M. S. Y., & Luk, E. T. H. (2021). Work-in-progress: Motivation in virtual reality Chinese language learning in the context of Covid-19. Proceedings of the 7th International Conference of the Immersive Learning Research Network (iLRN 2021). California, USA.

  15. Jong, M. S. Y., Jiang, M. Y. C., & Chen, M., Tsai, C. C., Xie, H., Tam, V., & Wong, F. (2020). A pilot study of learner-immersed virtual interactive expedition [Paper Presentation]. America Educational Research Association Annual Meeting 2020 (AERA 2020), San Francisco, USA.

  16. Jong, M. S. Y., Tsai, C. C., Xie, H., Wong, F. K. K., Tam, V., Zhou, X., & Chen, M. (2020). Problems in educational use of spherical video-based immersive virtual reality in practice: The LIVIE experience. Proceedings of the 28th International Conference on Computers in Education (ICCE 2020) (Vol. II, pp. 724–727). Darwin, Australia. 

  17. Chen, M., Jong, M. S. Y., & Chai, C. S. (2020). Teachers’ conceptions and uses of interactive spherical video-based virtual reality in teaching Chinese writing. Proceedings of the 28th International Conference on Computers in Education (ICCE 2020) (Vol. II, pp. 778–781). Darwin, Australia. 

  18. Chao, G., Jong, M. S. Y., Chai, C. S., & Luk, E. T. H. (2020). Development of the motivation and engagement in virtual reality Chinese language learning questionnaire (MEVRCLQ). Proceedings of the 6th International Symposium on Educational Technology (ISET 2020) (pp. 67–72). Bangkok, Thailand. 

  19. Lin, V., Liu, G. Z., Chen, N. S., & Jong, M. S. Y. (2020). Effects of scenery-based virtual reality dyadic activities on English writing for tourism purposes. Proceedings of the 3rd Pan-Pacific Technology Enhanced Language Learning (PPTELL 2020) (pp. 99–100). Texas, USA. 

  20. Jong, M. S. Y., Tsai, C. C., Xie, H., Wong, F., Tam, V., Zhou, X. (2019). Exploring the possibility of leveraging spherical video-based immersive virtual reality in secondary geography education. Proceedings of the 27th International Conference on Computers in Education (ICCE 2019) (Vol. II, pp. 709–711). Kenting, Taiwan.

  21. Chen, M., Jong, M. S. Y., Chai, C. S., & Zhou, X. (2019). Students’ conceptions of interactive spherical video-based virtual reality supported Chinese writing learning. Proceedings of the 27th International Conference on Computers in Education (ICCE 2019) (Vol. II, pp. 593–597). Kenting, Taiwan.

  22. Chao, G., Jong, M. S. Y., Chai, C. S., & Luk, E. T. H. (2019). Educational use of spherical video-based virtual reality: A preliminary study from the teacher perspective. Proceedings of the 27th International Conference on Computers in Education (ICCE 2019) (Vol. I, pp. 756–761). Kenting, Taiwan.

  23. Chan, C. K., Tsang, T. W., Chong, H. M., Jong, M. S. Y., & Chen, M. (2019). Leveraging virtual reality to promote junior secondary students’ Chinese writing ability and humanistic literacy. Proceedings of the 5th International Conference on Game-Based Learning (ICGBL 2019) (pp. 249–261). Hangzhou, China.

  24. Geng, J., Jong, M. S. Y., Luk, E. T. H., Tsai, C. C., Liang, J. C., & Hwang, G. J. (2018). Influential factors for teacher acceptance of interactive spherical video-based virtual reality supported pedagogical approach [Pape Presentation]. America Educational Research Association Annual Meeting 2018 (AERA 2018), New York, USA.

  25. Lin, H. C. S., Yu, S. J., Sun, J. C. Y., & Jong, M. S. Y. (2018). An innovative approach improving university students’ situational interest using the wearable spherical video-based virtual reality guide in the library. Proceedings of the 26th International Conference on Computers in Education (ICCE 2018) (pp. 114–119). Manila, Philippines.

  26. Geng, J., Jong, M. S. Y., Luk, E. T. H., & Jiang, M. Y. C. (2018). Comparative study on the pedagogical use of interactive spherical video-based virtual reality: The EduVenture-VR experience. Proceedings of the 4th International Symposium on Educational Technology (ISET 2018) (pp. 261–263). Osaka, Japan.

  27. Geng, J., Luk, E. T. H., & Jong, M. S. Y. (2017). Teachers' concerns about adopting interactive spherical video-based virtual reality. Proceedings of the 25th International Conference on Computers in Education (ICCE 2017) (pp. 586–593). Christchurch, New Zealand.

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